Tuesday, October 22, 2013

Digital Nation Response Questions

!. In the film, programs like Second Life are trying to replicate real life in a digital form. If these programs become indistinguishable from reality will they become boring? Furthermore, is it even worth it to create something that only replicates something that already exists?
 2. One school in the film had begun using computer games in every class in hopes of engaging the students. They had replaced most of the books with educational computer games and it had improved grades and attendance. Is the knowledge attained from a digital education fueled by entertainment, as valuable as traditional education based in curiosity?

Thursday, October 3, 2013

Project 4: Art Video Emulation

For my project I attempted to emulate Takashi Ito's "Ghost". I think I captured his technique and a bit of the overall vibe, but I think his film is much more interesting. I just couldn't get the lights to do what I wanted. I filmed the whole thing stop motion, which I really don't have the patience for. My whole video turned out really dark and its hard to tell what's going on but that kind of contributes to the nightmare vibe. I wasn't trying to make it creepy, stop motion will make just about anything creepy anyways, so I focused on Ito's technique.
As to the meaning, my favorite part (sarcasm), I think it has some think to do with electronics and media causing sleep deprivation.   You get sucked into movies, TV, and video games and before you know it, it's 4 in the morning. Ito also stated his film was conceptulized while he was getting 2 hours of sleep a night. Furthermore, the media has control over us, keeping us awake. It's constantly assaulting us with information, and we are unable to look away.

Here's the original:

Here's Mine: