His chart on loops show how the exploration itself needs to be the objective that keeps players playing. The sound has to create a unique experience and must also be different each time a player picks it up.
I also attempted to contact Thom Judson, an artist featured in the Clicks and Pops show on campus. He is practicing at the nexus of where art and games meet. I was interest to hear his insights into this largely under-explored art medium. I am awaiting a response.
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